A digital Artist at the start of the millennium then turned Multi-disciplinary Artist, doing jobs mostly in Local TV Series. Now concentrating to hone my skills in Blender 3D.
Motion Graphics Specialist (MGS), Confi-B4/3D Blender Generalist/2D-3D Compositor/ Visual Effects
LocationQuezon City, National Capital Region, Philippines
Promoted to Motion Graphics Specialist, Confi-B4 this month of May 2021.
Senior Moving Image Artist B3 /3D Blender Generalist / 2D-3D Compositor/ Visual Effects
Dates Employed Jun 2012 – May 2021
Employment Duration9 yrs
- Using Zbrush to Create, Sculpt, UV Map, and Texture 3D Assets for Matte painting and 3D environments
- Use 3DSMax and Blender for Modelling, UV Mapping, Motion Capture Biped Integration, Simulating Particles.
- Use AfterEffects to create Particle Simulations for Visual Effects purposes, Composite Video Clips, CG Characters integration to live Scene, Composite CG Characters to Mattepainted/3D Environment, Crowd Multiplication.
- Motion Capture Director - Directing of Motion Capture Actor on what actions to do. Give suggestions to deliver realistic body movements for each cut scene's requirements.