A digital Artist at the start of the millennium then turned Multi-disciplinary Artist, doing jobs mostly in Local TV Series. Now concentrating to hone my skills in Blender 3D.
If you like my 3D and Digital Arts you can visit and purchase some of my NFT Collectibles at
https://foundation.app/@xreomus?username=xreomus
https://opensea.io/xreomus
Motion Graphics Specialist (MGS), Confi-B4/3D Blender Generalist/2D-3D Compositor/ Visual Effects
Full-time
LocationQuezon City, National Capital Region, Philippines
Promoted to Motion Graphics Specialist, Confi-B4 this month of May 2021.
Senior Moving Image Artist B3 /3D Blender Generalist / 2D-3D Compositor/ Visual Effects
Dates Employed Jun 2012 – May 2021
Employment Duration9 yrs
- Using Zbrush to Create, Sculpt, UV Map, and Texture 3D Assets for Matte painting and 3D environments
- Use 3DSMax and Blender for Modelling, UV Mapping, Motion Capture Biped Integration, Simulating Particles.
- Use AfterEffects to create Particle Simulations for Visual Effects purposes, Composite Video Clips, CG Characters integration to live Scene, Composite CG Characters to Mattepainted/3D Environment, Crowd Multiplication.
- Motion Capture Director - Directing of Motion Capture Actor on what actions to do. Give suggestions to deliver realistic body movements for each cut scene's requirements.